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It started out as a plan to be able to get complex shapes at odd angles with correct perspective (like boats). They're 3D models rendered at an isometric perspective. I'm really liking the models themselves, though, and I don't think the renders really do them justice. I may experiment with proper 3D later this spring, it depends on how much work it would be.

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Well, however that turns out, I really can't stress how awesome it looks. Come a long way from Version 1.


On a side note: For modding purposes, do I know have to make a 3d model, or a rendered image?

They're still flat images, just like before.

Great.

Also, just had an idea. Now with the hexes blending together more, could you add an option for some faint hex border lines?

That's a good idea.