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After seeing your posts in the Discord all week about your power points and such i was really wondering what the hell this was gonna be. fortunately i finally got to experience it and i can say you hit a lot of the goals i think you were going for. 

My only critique is that it is long af. to fully experience this beauty you'd have to take a good chunk out of your day(unless you are working at the Liberty Macvondan building).

The login window is a cool touch, and the opening sequence is really well done. The use of a "goal" to keep people interested in learning about working at Liberty Macdonovan comes across just as cringe as if some 40 year old Karen in HR thought it was a good idea. It took me back to the safety videos you'd have to watch before entering a job site. The presentations on different aspects of the building were great, and the experience really was that. An experience. You don't play this game, you suffer though it to earn a paycheque. and i think thats beautiful.

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Thanks for playing!

The length definitely works against it, especially given the length of the jam and the length of the rating period. Some parts of the game are shakier and/or more filler-y than others; at some point I went from focusing on creating quality content to just focusing on cramming content in. In retrospect I wish I'd made something a bit more focused. Oh well, it's SBIG Jam.

When I recorded the voice and put together the videos for the Cal Lapone scenario, I was like, wow this is even more cringey than I thought it would be. Given the nature of the game and the nature of the jam, though, I treated it as a feature instead of a bug.