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Shoot To Move isn’t a new concept, but paired with pinball it’s a hectric 3rd person shooter that maybe takes a bit to get used to, but has some real challenge regarding movement tech.

The idea of having a limited number of bullets in your mag occasionally got me into some BS situations, but it also adds another dimension to the game: there were times where I blew my last bullet on nothing just so I could reload and have a full load.

It does get a bit repetitive and monotonous after a while, but it is a very interesting concept with the sweet harmony of clashing samples and GIF explosions.

(+1)

Thanks for leaving such a thoughtful review! I'm glad you liked the movement, that was my favorite part while developing. Might expand this into a fuller game sometime...