While I was listening to this I imagined the redemption of a sinful man/woman travelling in a huge empty landscape. The texture is totally different, but it gave me "Journey" vibes. And I absolutely love the choirs at the end part, like the sins have been purified and the soul has trascend. Very original and interesting concept of a "journey", nothing else to say
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Thank you, and I very much appreciate your interpretation! As for the sins of the main character, that is up to the player to impress upon them. The game that I envision would definitely have room for such a vision; who else is to say why the character is tasked with ushering other souls along their journey? Hopefully I'll turn it into a comic or game some day!