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would you mind sharing some details how you did the blood effects? they aren't pre-rendered pixel right but are generated on the fly? How did you simulate the blood pixels?

Sure! You are correct, they are not pre-rendered. Someone also asked this question over in the comments on the jam entry, so I'll link you to my explanation there.

If you'd like any more details, let me know. Thanks for enjoying the game!

This is a great explanation! Thank you.