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(2 edits)

Things I've noticed and my criticisms

- Escape ending: No key to reset (assumed to be the canonical given the first game)
- "I'll Help" choice: V key just resets to when you've made the choice. You can't redo it.
- No growth animations: As far as I can tell there's no visible expansion, which is disappointing given what we have so far. This was something I was looking forward to from the first game. I took time to let her catch me, this is my fault for taking it too much like a game.
- Controls: I feel like it would benefit the player to be able to use WSAD or the arrow keys as they desire. I'm here for the expansion, but I'll still treat it like a game too.
- One of the endings has its text go below the edge of the screen (I think it was the "I'll help" ending.). No scroll to help me and it didn't just create a new page instead.
- Spirit Lady's chat should be visible on screen. I'm curious as to what she's saying but I can't really have enough of her on screen to see some of them.
- There is not a menu to help us figure out how many endings there are.

Overall, I'm a little surprised you added the controls you did, but I'm not complaining. This still shows promise. I also think it would be ideal if you coded in what you could from the first chapter as part of this 1.5 version. Perhaps adjusting Mama's Breakfast so that she's already on the ground (and crushes you if she gets too big).


EDIT: Others as I've found them|

Using X on the dialogue box when it's time for a choice to be made will cause the game to soft lock if you hit the middle option.

(-1)

Just read below to see reasons why the game is incomplete >.<

(1 edit) (-2)

And please just report bugs in the discord, not here >.< I know there are many but that was stated in the description! And there are reasons why I couldn't get to fix them. Next chapter will be a lot more cleaned up! My skill and understanding in unity is improving and so will game quality!