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AzureDragoon

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A member registered Jun 05, 2021 · View creator page →

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Tried out the demo. Not a bad start. My main criticism is that there wasn't any expansion so we could get a sense of how those scenes would play out. No enemies either, that I could tell.

It functioned well enough. Biggest gripe is how the picture from "get a picture" button only clears when you click on the control panel. I would rather see that being a constant, rather than a toggle. Especially since you could still click on the map behind it to make the Salvor move. Only other bug from there was that if you clicked "reload demo", you'd retain everything from your previous run. So you could unlock those doors immediately.

On the note of "safe food", I think it'd be worth adding fish that cause her to expand between missions, which can lead to more complications if you're not careful.

Since this appears to be a top-down view, I think the 0 degree rotation is best, particularly since cardinal directions (North, South, East and West) would be useful for navigation and immersion purposes.

Any idea on roughly how long it will be before the demo is released?

Unfortunate.

Still, a very complete experience. No complaints on the writing or how things go.

Only suggestion I'd have from here is the best ending including a new code to be put into the keypad that does let you get both maximum size and the best ending. But it'd require already being as big as possible for that bonus to work.

It might just be me, but I haven't found a way to boost Sara to her absolute maximum size and still get the best ending.

Here's the things I do know on how to increase her breast size:

  • Use the Raygun on her (or entice her to using it on herself)
  • Read the delivered book in the lounge
  • Read the idol incantation
  • Give Meloni all of the fertilizer and the bottles from the sitting room (+3 sizes)
  • Wish for bigger breasts with Lustra (locks you out rescuing Lilith for best ending)

So I'm wondering if there's something I'm missing. Especially since it feels a little disappointing that you can't get both maximum size and best ending.

Unless giving Meloni breast milk (before fertilizer) is supposed to make it +4 sizes and it's just not working.

Played through 0.9.5.1

First off, glad to see this got updated again, even with such a big gap. I hope to see this game completed soon. 

The path to the two princesses feels a little redundant with 2 panels on each path just to get to the next spot and nothing but moving between teleportation circles. I also couldn't notice the door that opened up in the floor the first time, but eventually found it. Perhaps the hole tile could be replaced with something else to be a little more visible.

Another thing to mention is that the one-use keys for these sections make you worry about whether you can get everything that's in the area. I'm sure there's enough keys total, I just don't like the idea of possibly being locked out of gear/rewards because I misused one or two keys.

Was a little confused with the secret story mentioned. The instructions make it a little difficult to understand how to get to it. So as far as I can tell, I haven't seen that extra bit of story. This could also just be an error in translation, which is understandable.

Still, solid update. Did not have any issues using an old save, although I'm sure I'll copy one over again because of an event in this update to see what the results are.

Based on what we have currently, I'd suggest that the main gameplay loop is "collect all the slime you can without getting caught be a milk fiend". The bigger you are when you reach the exit, the more you get for various upgrades. You already have a solid premise where bigger boobs make it harder to get through portions of the maze. And I think that's a good risk vs reward trade off.

Pretty good. Simple, yet addicting.

Mildly annoyed there's no pause button. Not the worst thing in the world though.

I can't tell if it's the game doing this on purpose or not, but I've noticed that it likes to spawn the next drop in a way that prevents you from getting the bigger boobs power up, at least once you're a certain size. It's actually really annoying to go "Well, I can't go get that because if I do get it I'll miss that drop for no benefit." Juggling only goes so far and frankly I'm not good at it. It often leads to me missing more drops, which just makes things more frustrating.

I think a "grid assist" mode might help, for those players who want to have a better idea of the hit boxes. Particularly at smaller sizes. Grid Assist mode would not be valid for sending a high score, since it's mostly practice.

Not surprised on the size limit, but I did enjoy the fact that jumping when big enough caused a quake of the background on landing.

All in all, definitely would be something I want to download and tell others about.

You're right. "Bug" isn't the right word. But I did believe it was something that should be addressed. Glad to hear that it is. Hopefully that update is soon!

Version 0.1.24 Bug
Just a heads up, but it is possible to soft lock the game by draining both blue and red before white shows up. Since white won't show up until at least round 4, both blue and red can be drained of all size leaving you unable to play against one of the casino girls and have no way to progress further.

As far as I know there's no actual max height. I've gotten over 2k. But the picture stops updating well before that.

If you wait out the timer, there will also be a portal that opens up where you first spawn in.

As for the 3 items? Interact with more unique looking items and you'll eventually find them.

So glad to see this new update. Although it's a shame that the main page cannot play the current version.

Gotta admit, Kelemana is a very weak boss to use against the Hero. Especially true since Vaal gets such great synergy with the gas rooms. I think the various servants you put in should each get 1 trap type they're good with, so that they will be more successful if you "learn" them.

Vaal already has the gas rooms. Kelemana could "grow hungry" with the flame rooms "cooking" the hero. Melvii seems to be a Jack of All Traps (which is fine). I know I suggested a counterpart to Vaal who would use her massive breasts to charm the Hero, and she would be perfect for working with the pitfall trap because it sends the Hero right into her cleavage.

Great start so far. Definitely looking forward to more. Just a couple notes.

For starters, I don't know why the game can't be played entirely with the arrow keys/enter. While this is MOSTLY true for the game, selecting a rival to challenge must be done with the mouse. I'm not sure if that's an oversight or what.

Not really a bug, but something to note. After a certain height, the player and rivals can grow faster than can be drained. While this isn't strictly true for the player (because they can sit and allow themselves to be drained), it probably warrants a hard cap on the growth of rivals. I was actually gambling constantly with Blue, and because we both grew more than 100 every 5 games, it was impossible for either of us to outpace the growth. For Blue, this was at about 800 height (when the growth triggers).

Another thing to note is that, for White, she said surviving for 3 minutes would count as a win. The timer actually means nothing, neither win or lose. I'd be fine if it counted as a loss, but it would need to extend into the shed if it does.

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I've only found 3/4 Keys. Gold Key, Jet Black, and Hefty Steel. No Brass. Does it have to do with the idol? I've had no luck with figure out what that works with either. Found the Brass Key. It was just tiny enough that it's a PITA to see, much like the Jet Black Key. Still no idea what to do with the idol though.

The Green Balloon being a red herring is... annoying.

I'll have to check. I've found 3 keys, but I don't think Brass was one of them.

I have not found any key or method of unlocking the door in the R&D lab. I don't think I've missed any items or combinations that could open it up. I suspect this is where I would get the latex chemicals for the hot tub, which I seem to also be missing. Especially since I haven't found a use for the green balloon yet.

Also, kind of hope I'm wrong, but it seems like picking Colleen and Bubble Mistress is an unwinnable game. Colleen can't just get past any of the enemies who block the road to the castle, and Bubble Mistress won't do anything either.

Hoping to see some update on this soon.

When I tried 9.1.3 I didn't know what changes to look for, and there is still the bug with the Nehza refight not having her "total drain" reset between fights.

That would explain why the hut locks behind you, but there's no text really explaining that.

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I'm coming across the same problem. Even when filling all 3 areas completely, I can't get her to drink any more green, and therefore no more water.

I'm gonna try doing it so her belly is the last to grow to max, and see if that changes things.

EDIT: Still nope. This is what I've been getting anytime I try to use the green potion at the listed size. And she still won't drink from the spout. Hopefully the rest of the text confirms she's at maximum size.

Found an issue with the Locked Hut. It likes to lock itself behind you when the butt growth potions are used and the girl isn't reset. It at least does this at maximum size, which I remember testing. I haven't tested smaller sizes (and documented) yet. After locking itself, you can't buy a new key to get back in nor is there a lock to use.

Would be REALLY cool if your recipe book could handle the To Serve Man recipe, after being completed once. Would make feeding Rose much easier.

It's an alright text based game. I'm not super into weight gain expansion, but for what's available it's pretty good.

Yes, it has to do with Meloni. I will not offer any hints though.

I'm guessing the code for the keypad wasn't implemented yet. Found what seems like a 5th level of growth for your wife, at least from the description. Although the process for that also gives me an idea for a potential sixth. Will save the idea for now, partly to avoid spoilers.

I do want to suggest renaming the halls upstairs to "north hall" and "south hall" or "east hall" and "west hall" because trying to navigate them as just "left/right" is a little difficult due to the relativity of left/right.

I'm excited to see more progress with this story. I definitely want to see more and perhaps even a few more "bad ends", like perhaps the wife getting addicted to being milked or having a continuous growth so extreme she destroys the house.

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Perhaps this is a matter of the game engine being used, but trying to assign the movement to the arrow keys results in double inputs when using the menu. It's a quirk, but it makes key binding to something that might feel more 
comfortable less feasible.

Being able to see what weapon you currently have would be great, and knowing when a pickup will switch it out would be a huge QOL.

Still like the start of this so far. Definitely suggest adding some tags for visibility. Both "breast-expansion" and "inflation" would definitely be relevant here.

Fair enough. Although I would hope the issues mentioned are worth fixing. Particularly the Meat and Clean Room.

A couple of issues I've found:

  • The Boob Potion doesn't seem to lead to any permanent increase in boob size.
  • The Mysterious Rectangle seems to have zero purpose in the game.
  • The Flower didn't unlock as a permanent accessory (I may have missed something)
  • If you use 5 mana to Cook Stew, clicking it from the Meat, it will not light the fire, unlike clicking the cauldron for the same thing. I did not test this with the vegetables for consistency.
  • The "Clean Room with Magic" only covers the initial task, sorting out clothes/rags and still requires dusting/sweeping.

Now a few suggestions (spoilers ahead):

  • Given that you have the chance to change Cassandra as the final lesson in magic, and are able to draw "a caricature of her" in your sketchbook, I feel like there should be a chance to get a special scene where she gets bigger breasts, even if only temporary (like the Boob Potion). Also goes for more eccentric transformations with enough sketch practice.
  • Being able to get The Ending to drink a beer spiked with a Horny Potion, leading to another special ending.
  • Being able to modify yourself with magic, once you've learned the final lesson.
  • Perhaps a special effect for storing up excessive amounts of magic.

I love the premise, and would love to see this fleshed out and completed.

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Found a bug. Minor spoilers ahead.

After finding Cassandra's Locket, and doing some story-related stuff to it directly, you can find the original again when searching the cabin.

Would also like to suggest that Clara's Doll simply zero out your horny meter. It doesn't use up any time, so you can basically reuse it multiple times with no penalty. Alternatively, it just costs 1 minute to use. I prefer the former, but for balance the latter is probably better.

I've also noticed that the Boob Potion doesn't seem to actually change your size at any point. If this simply requires multiple uses, that would explain what happens. Although I wouldn't mind a secret maximum size that only happens when the boob potion is used at the largest size Cassandra will get you to.

Like, nothing major, but perhaps things that might be worth adding later. Just off the top of my head...

  • Player as futa with a big enough dick could cumflate one of the girls that can be picked up
  • Futa Player, when fucking appropriate enemies, can impregnate them
  • Allow a possible corrupted ending where you can merge (possibly through fucking) with the final boss instead of trying to escape
  • Final Boss getting a grapple that's a full body paizuri or sitting on the player
  • Maybe bad ends where breast/womb/dick grow too much, resulting in a special scene with immobilizing breasts/belly/dick

I know there's no obligation. Just curious if there's any possibility.

I hope we can get that back because it did a lot to help the game run smoothly on my older laptop.

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Version 6 bug: In both Giantess and Gluttony paths, the descriptions for gain stages 7 and 8 are identical on all 4 body types. This also seems to apply regardless of height as well (didn't test average height).

Hopefully some of the other paths that are currently more limited get built upon (like the cave route). And the water inflation scene seems like it should add a gain stage as well.

EDIT: Oh, something else I thought of, being a Dragon should make "jumping the hole" in the spaceship before the final two growth stages possible due to the wings.

Hopefully there will be even larger boob sizes to obtain when enough milk is drank. Or if the Cow Bell is rung often enough.

Bugs I've dealt with in 1.5

  • Starsy is impossible to stop if she gets past the room her activator is in.
  • Puppy Pink can't be seen on any camera other than the room she starts in.
  • Can't see Starsy or Puppy Pink in the side areas just before an attack
  • The Game Over sound effect sounds very glitchy and bad, like it's trying to play a bunch of times.
  • Camera J never works, instead reverting to the previous camera. Comes with an error message as well.
  • Connie and Lemily cannot attack if you have the camera screen up. They'll just wait until the screen drops for long enough.
  • Hitting Tab opens up a text box with "Enter Code". I'm sure there's some use for this, but there's no indication whatsoever.

I do like the premise and would love to see more improvements to the fluidity of gameplay, more characters, and hopefully a gallery mode.

Good question. I'm curious what codes might be available.

I would personally love to see a female servant who uses her breasts much like Vaal does her ass. She would work well with pitfall traps, providing a soft landing for the Hero in her cleavage, but like Vaal, would squeeze the Hero repeatedly to drain morale. And, also like Vaal, if you let her eat the Hero, her boobs would grow.

I also agree with the idea of servants becoming more capable the more they're fed, perhaps changing how some traps work. And as they level up, they get bigger.

Trap ideas include a liquid one for slipping, possibly falling into a previous trap. A sticky trap that makes the hero more vulnerable to your servant. And a net/web trap to also hinder the hero's movement.

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When you use the reset device on the boss, it won't die. The HP will drop to 0, but she won't die. Her special opening won't happen either. I have found no way to fix this after using the reset device in her arena.

EDIT: This was an issue in 0.10 version, seems to have been fixed now in 0.12 version.

One of those center squares is taken up in 0.9.1.2, the boss added with that version. The other two are not added yet. I'm assuming the squares on the lower right are also for future enemies, like the Casino Bunnies.

The Duo Fight with the mermaids might be the only one working properly as a refight, as it's a known bug that visiting the recollection room will unlock all of the fights. Finding that fight shouldn't be hard, it is in the main tower.

Did you play 0.9.0 or 0.9.1.2? The balance is better in the new version. I brought up the issue of the mermaid boss heals in the old version.

A couple bugs I found in the new version (0.9.1.2):

  • In the refight room, the new succubus is called "Nehza", not her actual name. Although within the selection of which version her name is correct.
  • Similarly, any time you fight her after the first (both refight and actual fight), she will automatically grow based on total drains she has done on the second round, making her go to maximum difficulty then and there. While she doesn't recover her health in this case, it is definitely not how any other refight works.
  • She is present in the recollection room without encountering her. (Old Bug)
  • Visiting the Recollection Room enables her refight. (Old Bug)

I also want to add that in the story, after the illusion fight, there is nothing to indicate what to do to progress past the throne. I eventually discovered it by accident just interacting with everything.

That said, I do want to say I liked the attention to detail with the helm you can find belonging to a prior NPC. But it also means you miss out on his quest if you get that far without completing it. 

Although that also lead to another problem I came across. Due to how far I progressed, I was not able to get into the fight with the succubus that hides in Krieg due to lacking the orb that would open her lair. I suggest having the door open when she gives you the task instead of requiring an item.

Also, as mentioned before, please do not increase the price again as it will cause anyone who paid the lower price to be unable to get the update without paying the full higher price (instead of just the difference). I strongly recommend uploading the newest version (0.9.1.2) at $7 and keeping that the price from now on.

No, I can't just "add $2". Making it a donation doesn't count. The minimum I can spend is $7. So I either spend $7 all at once for most of the game, or $9 and get everything. I can't just spend $7 and add another $2 later.

Unfortunately, with how itch.io works, I ended up paying the full $9 for the update, not the $2 difference it is between versions. Hopefully the developer won't increase the price again and delivers on the final product.