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Firstly, what an incredible little game! The tension was fantastic!! But secondly, please allow the game to run windowed. I realize not everyone has one, but trying to run this on a 5120x1440 display was a NIGHTMARE. But I have to say, I'm so glad I got it, absolutely phenomenal.

I hadn't thought of those kinds of screen sizes, I'll add those options in the next few days, thanks for the feedback!

Half of the AAA industry doesn't even think about this screen size haha! But honestly just adding a "Windowed" feature makes it so much nicer on our end. Monitors of this size are few and far between, so if you do decide to add some sort of support for it let me know and I'd be happy to test it out for you!

Thanks! I really appreciate it.

I have updated the game to the version 1.3.0, now you can switch between fullscreen (not exclusive window anymore) and windowed modes, also you can change the game resolution before play.

I just tried it, I see the resolution! But the UI is scaled horizontally and so it all stacks on top of each other :/ I don't entirely know what the solution is here? Like I said I've already played the game and it is phenomenal! So if you decide to continue to try and figure it out then by all means and from everyone with this kind of monitor I say THANK YOU! But please don't do it if it's just frustrating you. But with that said, if you do decide to, and want someone to test it out whenever, just shoot me a message and I'll be happy to take another look :)

I have done tests simulating the resolution of your screen, I can fix the UI but there is a problem with the camera. The game is not designed for that resolution and the screen only shows 50% of the scene (in high), the method I'm using to simulate the "low res" effect doens't support a solution, I am very sorry :C

I'm working on a solution to use in my next games and the full version of Night Guard, it should avoid problems like this.