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I have done tests simulating the resolution of your screen, I can fix the UI but there is a problem with the camera. The game is not designed for that resolution and the screen only shows 50% of the scene (in high), the method I'm using to simulate the "low res" effect doens't support a solution, I am very sorry :C

I'm working on a solution to use in my next games and the full version of Night Guard, it should avoid problems like this.