Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs

You can't. It's a finished project.

I understand

(2 edits)

btw. Mateusz, you are awesome. Even you the creator of the submachine, the game, have to admit - this long project wasn't something you have possibly forseen- unless you are dealing with a karma arm- douh. You couldn't have planned all this, or do you? ... (dum dum dum...)
from the bottom of my heart  thank you for this game.
Submachine... will be continued...
...

Thanks and no, of course I haven't foreseen or pre-planned this. :D

Most of my creations have no ending yet when I start making them. 

(1 edit)

It feels so surreal talking about a series to end...
When I first started to play the submachines, I was already 11 years old. When I had internet acces I was always looking for point and click games adventures- but there weren't many of them yet...I enjoyed point and click games when I was younger- Physikus- already heard of that game before? - A point and click adventure game dealing with topics in physics.
I love the concept of submachines, the art style, the machines, the complicated  stuff... everything just fitted together eventough it didn't look like they did , somehow it's like a big puzzle -this big game- just a big unsolved puzzle--- it was fun putting the puzzle together but it's sad when you actually finished it- you enjoyed it that much , you know? :D.
Submachine 1 was easy to play- Sub2 was already hard- Sub3 was impossible hard (because I didn't got the coordinates when I was young), 
- after 10 years now being 21- seing that to finish,..it kinda brakes my heart, but you know...with this series, it gradually gets better with time - my favourite submachines were 2,4,5,7,8,9,10 - because I spent most time playing them.
I also enjoyed covert front very much, eventough it had similarities to submachine- it was more active-
You just managed to catapult the point and click games to another ''layer'' in my opinion (;
I just wanted to say that I really really enjoyed the submachines and that I am looking forward to more point and click games - designed by you. Can you top the submachines? Can you make it even harder, better, more mind blowing?- Who knows?- Maybe after everything we have been through we were able to escape the submachines,...but after several thousands of years what will happen then? The submachine continously evolves - the time will come when the  machines are taking over and become human-  any time heard of the game ''detroit becomes human''- by Quantic Dream before? Funny, ...the protagonist in the story is names... wait for it... ''Kara''! Yes, Kara :D !
It is still being released-but this game is going to become big.

After playing the submachines I realised something...

But wait a minute... Isn't that just... an image on a computer screen?

*Computer shuts of*

there will be more submachines for sure.

only flash is ending, not the game itself.

Yessss! But will you try to convert the Subverse into another game? I mean we can agree that a fresh start is a**magnificent feeling**. So will you have to reprogramm the Subverse or will you continue the Subverse via another game :  Subverse 2.0 this time in C# :D. Unless you want to build the submachine in Minecraft...Oh wait,.... now I have a hobby to do...
I don't understand programming stuff...

Yes, Subverse will be rebuild from scratch in GMS2, but it'll be a completely different game than how it is in current form.

Deleted post