or wait until it's all done in a better engine. ;)
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the game saves by itself. However, since it's flash, it's kind of obsolete and new operating systems and browsera might block it's ability to save.
Check your local storage settings for flash allowance.
try opening it via browser (just drag the subnet.swf file to it). then set it to fullscreen (your browser) and you're set to go.
or wait until I port this all to the game maker, since flash is kind of obsolete by now...
iSubmachine was created in 2008, almost 10 years ago. And it was for iPhone 1 or 2...
It's completely unplayable and obsolete by now.
"Submachine: the engine" will be he second game to come out on steam. First one is not submachine, but the big game that I'm working on right now.
I'm not answering "walkthrough questions" out of principle.
I'm sure you can find a written walkthrough somewhere on the net if you don't want a youtube let's play, or you can join the submachine forum and get your answer directly there.
But I'm not solving nor spoiling my own game, oh no. :D
but did you find them all?
It's the main goal of this "game" - to explore the subnet.
No other particular task at hand. :D
besides - you sure you got all the clues? clues lead to about 95% of all locations. the rest is guessable by household 3-digit numbers, like 666 for example.
Visit Trstenik, Croatia and find 10 gnomes hidden around the location.
Find clickable areas, navigate through the locations and zoom into every nook and cranny to find those little bastards.
try opening main file swf in your browser.
black screen usualy indicates that sub_loc folder was moved away from the main file (it can't find a location to load).
Seems to me Sierra is still throwing hissy fits concerning security, preventing loading files.
There are three possible issues here.
First - the saves are bound to the game file. So if you moved the swf file to another folder, or changed it's name - the saves will reset. Quick fix to reverse this is just to move the file back to the original folder or change the file name to as it was when you first played the game.
If the above is not the case - there's the second issue - in order for the game to save - you need to have local storage enabled in your flash player. Remember, this is still a flash game that requires flash player to function properly. Quick fix is to right click on the game screen, then click on settings and enable local storage option.
Read more about local storage and learn how to fix it on this flash player help page.
If that also doesn't resolve your issue, here goes the third option: certain antivirus software can block the file, since it's an .exe (or .app) and allow it to run as an untrusted software. That can cause the savefiles not to be stored. Make sure the game you bought is on a white list of your antivirus.