Thanks! Yeah, those would be useful. I thought the speed gradually changed…Maybe it’s either really slowly or I had planned to do it before I abandoned development as I inevitably did with any Scratch game.
(Sorry to bother you again) So your solution worked, I consider the game ready for publishing but I’m running into another error. My WebGL build only works on ‘build and run’, and it does nothing when I try to open the HTML file or put it on Itch. Everything I’ve seen online thus far doesn’t seem to have the answer to my dilemma. Any ideas? Edit: I’ve managed to make it work by putting the link (localhost:[numbers]) from the build-and-run but the name of the URL makes me think the page isn’t going to work on anyone else’s computer.