Good thing you suggested the score counter because around that time I was almost about to upload my first Unity game without a score counter :o I’m having trouble with the build though. The play button is fine in the engine, but in the build it’s huge. Do you have trouble with this?
(Sorry to bother you again) So your solution worked, I consider the game ready for publishing but I’m running into another error. My WebGL build only works on ‘build and run’, and it does nothing when I try to open the HTML file or put it on Itch. Everything I’ve seen online thus far doesn’t seem to have the answer to my dilemma. Any ideas? Edit: I’ve managed to make it work by putting the link (localhost:[numbers]) from the build-and-run but the name of the URL makes me think the page isn’t going to work on anyone else’s computer.