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I'm digging the palette. Really effective reuse of the background color in dialogue, too.

I've had the music looping in the background for like 10 minutes now. Very simple but perfect for the tone of your dreams.

I like the way you have one-way path branches. I think I only played through two, but they were very different. There was one room that let you fly up into the sky among the stars, which really communicates the idea that you're dreaming. The art backs it up; cool text and big sprites.

Potion cat!! =D

One typo: pungeunt => pungent.

Thanks for playing through a couple of the paths. :D 

It took me a solid couple hours just to pick out a music track that was suitable. Music does a lot to define the atmosphere, and it had to be just the right balance of relaxing and somber. Glad it seemed to work out! 

And thanks for catching that typo (not sure how I missed it); I'll get that fixed asap.

Potion cat!!