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(1 edit) (+1)

a few more since the edit:

-If storms get more dangerous it might be nice to have some sort of emergency shelter we could carry to wait it out

-weather system to predict sand and rain storms

-if you wanted ideas to make sand storms more dangerous you could combine them with boulders to cause damage to habs, cat, and be a good way to introduce ores

-it would also be nice to be able to control whether we want both music and sound effects ..... the random ones really trip me up but I enjoy the music

-It woiuld be cool to recieve missions or items by delivery like the set up boxes so we have to find them

- it would also be neat to have temperature ranges - ice only being availible during certain times and plants 'growing' in others (but I like the way the trees fruit now)

-while I really enjoy the cat design - it might be interesting to beable to upgrade the suit, just changing the color or affecting the stats or even adding a tail 



I also have a question, does anyone know how updates effect saved games? i only really started playing hard core after the last update and saving longterm games

Updates won't affect your saves that much (i even want to say that they never affect your saves), except for updates that change game structure itself (like 0.42) - game would ask you to "fix" the save if it's old and need to be adapted to the new version of the game. Btw i think there is a generation problem (like in Minecraft) like you studied this part of terrain, updated the game, there added new biomes for example, you went into the unstudied places and boom! Suddenly, generation there is seems to be odd if compare to old generation.