yet another quality title; any chance of further expanding upon this [engine], or similar iterations? (I'm thinking Skidmarks/ATR: All Terrain Racing/Supercars 2 'esque-type of racing-titles?)
either which way, your racing-games are the best out there on the market, if you ask me - and I'm as excited every time I boot up any of 'em - not just for the sense of nostalgia; but because these are fun games to play, for however long time I may have to spare at the moment.
It was done for a competition. It won :)
I have been adding some things to it as I didn't have time to add them before the deadline and always like to complete my original vision. Ramps to jump and gates which open and close for short-cuts have now been added to some tracks. The biggest improvement is with the AI - it now gives you a better race and adapts to your own performance. I've also added 4 more tracks.
Some screenshots ..
Hopefully have a new upload over the weekend. I don't plan on expanding it any further but might do this type of game again in the future.
Glad to hear that you won a competition with this entry - it truly is a shining example of top-down racing done *right*
Looking forward to the new A.I. and tracks! I hope that you keep making games; you have some of the best audiovisual design game-wise, currently out there (in my opinion), coupled with a fundamental understanding of game-mechanics and level-design, (from what I've experienced so far in Microsprint, Polymaniacs and now Van Tourisimo) and it just makes me happy, every time I boot up and play one of your games.