I'm planning to rebuild the whole level as accurate as possibal. Story wise i want it to start as it dose in P.T. But i want to add in some different things to it, because i want you to get a good scare while playing. If you have any ideas to what i could do story wise please feel free to share them with me :)
Viewing post in Pictures of the current build comments
I'm Rizkydp in charge porting model, texture and setting up the material, as far as I know, fox engine is using PBR workflow and what I have to do is figure out how those texture plugged into UE4 material node, so we don't use shader from fox engine instead I create a match clone as close as possible with available shader in UE4