Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

SmoggyChips

20
Posts
49
Followers
A member registered Jan 31, 2018 · View creator page →

Creator of

Recent community posts

Thank you for the kind words  deadahead, and thank you for being active on here, it means alot. The future will bring good things in the end

(1 edit)

I've given it out to the whole community for them to keep on building. Here you go https://www.reddit.com/r/silenthill/comments/7uz8ce/giving_out_the_pt_ported_pro...

I can make a video, but as so far i've stiched the level up without recording it. So it's not much to show on level design. But i can try to record stuff when i do things on the project. Ill see what i can do. Thanks for the questions yagizoyunda51

Hey, all i can say on that one is maybe. I have to see. My goal is to have the levels all done. With scares etc. Gameplay wise it's going to be hard to nail what they did in the real P.T remember they were a big team of professionals. But maybe something a little bit simpler. That have to come later tough.

When i get a build ready? Just came home, give me some time bud

The jumping mechanic is going to be removed. No worries. Thank you for that. Glad to see you are looking for the final product

Hello. I'm back. It's still under devoloping

(3 edits)

It will be released once i'm done with the new loop system. It's currently WIP. But the new loop should be more smooth, instead of moving the players to a new map, i'm making 4 clones of the whole structures/hallway in one singel map. That way you won't experience lag that i had problems with on "Corridors". Once the player goes trough the passage door, they will be moved to the desired location. I hope this will work more smoothly. The only problem that i need to fix, is the player roation, the player currently dosen't face the right way when moved to the location. I think it's an easy fix anyhow

I will keep working on this project 100 %, just finished the underground part (start) and passage part (end) of the level. So the level is almost done. Needs some fine touches to it. But it's playable now, that means adding in the story :)

Hey, well in 0.0.2 events/scares will be added. The project is only 2 days old. So i'll do my best to give you some great scares and events.

I understand.. but i'm going to vacation on monday. And ill be gone for 38 days. The reason i wanted to release 0.0.1 is for you to see what's going on in the making of it before i'm leaving.. In the next build i'm going to add events/jumpscares, maybe i can add some events before i leave on monday. Thanks for the honest feedback

It's a build where you can walk and listen to the radio and others small sounds. For now that's all. No jumpscares :)

(1 edit)

Haha i'm glad. You can download it now on the front page :)

It will actually get released in less that 2 hours :)

Let's pray, and make this come true

First build will release this weekend

(1 edit)

Thank you for the kind words! But rizkyDP is the one that helped me out. If not because of him i would not be able to make anything.. period.

I will release the first build before i'm heading to vacation. Ill be gone for 38 days... I will release during this weekend. 

Well they did datamine the game, getting all of the textures/materials from the P.T demo. Now i don't know their process on how they did it. But all of the textures just simply works, when it comes to textures and materials i have very little knowledge on this field. 

I'm planning to rebuild the whole level as accurate as possibal. Story wise i want it to start as it dose in P.T. But i want to add in some different things to it, because i want you to get a good scare while playing. If you have any ideas to what i could do story wise please feel free to share them with me :)