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At some point I was a bit disappointed about my ideas around the theme but I'm very proud of merging those two really incompatible genres haha. I think the most important thing was trying to reduce the friction between the two play modes (which of course is not perfect now, but pretty decent).

Thanks for playing it!

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Honestly great job, I'm also surprised you developed a jrpg battle mechanic in such a short amount of time.  It was cool.