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(2 edits) (+1)

Thanks for all the great feedback. This is exactly the kind of thing I'm looking for. Not a whole lot of players have reached out with their thoughts. I will be taking all your ideas into consideration. One thing though, there is actually an indicator arc and damage area that shows when throwing grenades already implemented. Hold the middle mouse down for half a second and aim your throw, and you will see it. Then release it to throw to the target area. Just clicking the middle mouse button cancels it out.

 EDIT: I just wanted to add my 2 cents about the Stealth Suit placement too. I agree with you on this, it was actually my first intention. The actual room on the screen without resizing everything and shuffling icons around was what stopped me. There was simply no space left in equipment inventory without it looking cramped. So it ended up with the weapons. And, it actually fits in there nicely IMO. Both the stealth suit and laser sight are quick access at the bottom of the weapons menu. It looks nice and tidy.

Cheers! Have fun playing!

Oh! Understood. 

A couple more things I remembered after playing a little bit more today; maybe speed up the kicking animation as well as add the stun effect; the melee option I believe is vital to conserving ammo. 

On that note: perhaps consider having a single ammo clip/grenades etc. completely restock the weapon/item. I know the whole leaving and entering the room item respawn "mechanic" is memorable in the context of the original, but just like there it can be monotonous. That is unless your goal is to totally preserve the over all game feel of the OG, which I understand. 

Thanks for being open to suggestions, and thanks for the service to the hungry Metal Gear fans like me!

(1 edit) (+1)

Based on some of your suggestions the next update will include some fixes such as stun effect for enemies. Also an awareness indicator! :) Still working on the update so they'll be a few more surprises in there as well. Thanks again for reaching out with ideas! Cheers!