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(+2)

Very fun! I'm a psychology major who actually happens to have all four mental illnesses of the main patients, so this was especially interesting for me lol. I appreciate your attention to detail and accuracy. I loved getting to analyze the patients and take a different approach to each of them. It felt pretty realistic! I also liked the notes feature.

I will say, Michael is in some... risky territory when it comes to OCD representation, as a violent character, but I'm gonna reserve judgment until I see his whole arc. When the full game comes out, I'll definitely give detailed opinions of each character's psychology.

That being said, I do like all of the characters so far! I'm interested to see where you go with them.

Thanks for the trigger warnings as well. It's always nice to be able to prepare myself for stuff like that.

(+2)

Thank you <3

I'm honored to see psychology majors playing this game as I'm just writing from experience and as much research as I could do without having studied psychology.

With Michael the reason was that I'm really tired of OCD being represented as "funny handwashing quirk" and as someone with violent OCD I don't think it gets talked enough as much as it should. Michael is obviously a very extreme case due to the lack of previous treatment and very bad circumstances, but the intent is still to potray him in a sympathetic light, just like the others, and maybe even more so since it's an issue that I've personally struggled with.

I also think trigger warnings are a necessity, especially in a game like this.

(+1)

I feel you. I look forward to playing the full game!

Hey, I might need the help of a psychology major like you for development stuff. Could you contact me through DMs, either on tumblr (@navypinkdev) or discord (Absolution's server is linked on the game's itch.io site)?