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Really liked the premise and the sound design! Though, some things, like the hit detection and the fact that you cannot pick up the throwing knives without having the weapon equipped could have been improved. I hope you will expand on the concept of the game after the jam, add some backstory, more plot, new weapons, levels etc, it has a great potential!

Thanks for taking the time to play it! The throwing knife issue is an engine issue in that RGM only allows for 1 "ammo" type so it is applied to whichever weapon is equipped which is unfortunate. I would love to do more with Blood Phantom of there is interest, who knows what the future holds! Thanks for the high praise of the sound design, I tried to give a lot of ambiance in the backing tracks as well as capture some 90s nostalgia with my "voice acting" Thanks again! Appreciate ya.

Am I crazy, or is the map backwards/mirrored?

It might be? RGM (the engine) is a bit janky.