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(+2)

Glad you're having fun with the code.

Did you really manage to make all this in time for the 7DRL?

Yes, but it's hardly my first game jam rodeo, so I have experience turning things like this around quickly. Also, I had been looking into HTML5 accessibility specs before the game jam as part of my day job - that's what gave me the idea to try to make a screen-reader game for 7DRL. It always helps when you already have some facility with the technologies you're going to use!

Also a correction: 7DRL was seven days, not two days like I said before (hence the name, "Seven Day Roguelike").  Sorry - most of the game jams I do are two-day game jams, so I had that in my head when I wrote 48 hours above.  So, no, I didn't actually do it all in 48 hours!  But I did do it in a week.

I was hoping to get more content into the game, but I ran out of time.  Originally, I was planning on a "stronghold" in each of the four compass directions in the forest, and you'd have to defeat all four bosses to win.  But I only got in the one.

As for repurposing / republishing, I feel like the "right" thing to do would be to open-source it, create a GitHub repository for it, set up version control for it, and start handling pull requests. That would keep it all in one codebase and any edits either of us make would improve the same product.

But to do that, I would have to also devote the time to be a proper steward of the repository, which I shouldn't take on if I'm not confident I'd do a good job. Which I'm not.

So yeah, you have my permission to make derivative works and publish them with the following caveats:

  • Give your version a new name, to avoid confusion.  If you'd like to use some variation of "Battle Weary" to retain the connection, propose something.
  • Non-commercial activities only.
  • Attribution back to this page, in the credits for your version and the web page is fine.

Also be aware I reserve the right to continue developing this myself, make sequels, give other people permission to use the code, etc. This is in no way an exclusive deal.

If the above is cool with you, have at it. Looking forward to seeing what you come up with to flesh it out.

(+1)

Yes, thank you, that's perfect! I'll post a link to the github repo here when I've made it.