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Hey,

I know it's been a while since my last entry to this devlog and many things have changed since then.
First order of business: Christopher is no longer part of our team. Don't worry, we talked about it and everyone considered this to be the best of options.
Secondly, we're now working without an dedicated programmer. Madame Yavi, responsible for the art, is now learning Unity and I myself am looking into GameMaker (both of us released a small game each. You can find mine here: https://moaning-clock.itch.io/interrogation-by-the-state, the one Madame Yavi made was more of a project for the community.)
So... What now? At the moment we are working on a small side project before moving on with Devastated: Andrew's Dictaphone. We hope that we're able to release Devastated in Q1 of 2018 and will try hard to make that happen, but we'll see what the future has in store for us. At the moment we have a lot of fun figuring out the different engines and trying out many things. So, to summarize: 'Devastated: Andrew's Dictaphone' isn't dead but it may be delayed for two or three weeks :D
That's it!
Next week more, I promise :D