I loved almost everything about this game! The art, the music, the plot, all really neat. But...then there's the gameplay. By my fourth or fifth check of the walkthrough, I felt like I had to set it aside.
The problem I was having was that the next step often didn't feel motivated. The first one was using the brush on the square stone in the jungle, because it looked like, well, a stone; I didn't even notice that there was anything to do with it. But, OK, that's just me missing something. Then helping the octopus with its cave...I tried selecting various things from my inventory that I thought might help and clicking on the cave to put them in place. It didn't occur to me to give them to the octopus instead; and the pipe as illustrated in my inventory didn't look like something that would prop open an entire cave...but, OK, maybe I'm still just not trying enough things.
But then...when you have a line of the nursery rhyme, you have to go talk to Lady Gwendolyn? Why? She's the least likely person to want to talk about nursery rhymes. And...you're collecting these lines of nursery rhymes, with colors, but (until you find the color panel much later) there's not even anything you can do with the colors. At this point it felt just too arbitrary. I feel like there needs to be a lot more description to hint the next steps, for this to make sense.