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(+1)

imagine a bullet hell game with this as a mechanic

Like just beign a character in there and have to dodge the bars? yeah seems like it could be quite fun, nice idea

(1 edit)

mhm!

could be cool if like, you had to dodge both the bars and the dots that the bars spin on, maybe with the dots that make bars spin one direction affecting you differently than a dot that makes a bar spin on another, maybe the bars deal damage and the dots cause one of two status effects?

could be cool with having like, dots that move and such too! all of those different kinds of dots (and the different kinds of bars, even if only differentiated by speed) are colored differently