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(+1)

So i lost my capital sometime in the middle of my game, i eventually brought up a secondary city, amassed a whole army, and reinvaded my capital.  The only problem is now, because that city was so far along, once i recaptured it, i started back at a level 1 palace and all my citizens were busy doing their own jobs.  

In the next update could you add some feature to make captured cities, well, able to grow?  Maybe just something simple like a check-box when you bring up the building management screen; checked indicates it can be worked by a citizen, unchecked means it can't.  That way i can redistribute my population to focus on building the city back up rather then having to destroy literally every building in the city just to free up enough citizens to be used.

I've had the same problem. It would be nice if we could disable structures and then reenable them later.

(+1)

The ability to abandon and reclaim structures is already done for the next update. Abandoned structures won't drain or produce resources or infrastructure, and will slowly decay.

Cool, thanks