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Hey there!

Well, over this past weekend was the 25th gm48, for which a friend and I made a small puzzle platformer. I'm currently working on my something new expanding on that project by learning how to properly implement a functioning pause menu, which is something I haven't done before (super new over here). Using Game Maker, and figured this would be a good opportunity to force myself to learn something I know I need but have been putting off.

Aside from this, we hadn't worked on a puzzle game before, so we did our best to make something mildly interesting in that regard, and my friend (he's the artist) took his first shot at fantasy-themed art and created his first song for a game!

Something else I want to try to learn and implement before the deadline for this jam is a save/load function.