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This was executed well! If there was more end-game content I'd be addicted to the mechanic. It's fun seeing those numbers go up. Not many suggestions other than it'd probably be cool to see adventurers come into town to reinforce the feeling of adventurers being in the area.

(+1)

Thanks for the feedback! That was one of the things that was most painful to drop. I wanted them to come in and have their own personality and needs, similar to Rollercoaster Tycoon. In the background each player has a generated class, profession, level and to-do list, but in the end I had to drop making graphical representation due to the time constraints :( hearing others validate the idea makes me consider adding in post-jam :D