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Very well, piece for piece the bumps are ironed out. :)

In 1.2 the music can be deactivated by chosing the value 0 but the other values don't affect the music in the game - in other words: there is no difference in volume between the values 1 and 9 for the music in the game (not the menu music). The correct volume gets enabled only if I interact with a closed password protected door: After I do that the music plays with the volume that has been chosen in the settings - but as soon as I get into the menu and return to the game it's reset and plays loud again.

Mmhh, I'll look into that later as it's not game breaking ;)

Thanx for the info again!

No problem! Thanks for making such an awesome remake! :)

Glad you like it :)

btw, you are Athanor @ the AGS forums, right?

(1 edit)

Indeed that's me. :)

Righty, just send you a pm @ AGS