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Thank you for a super fast reply!

Yes a scaling function is exactly what i was looking for! So that 1 whatever could be 1 or maybe 10 or 0,1 whatevers etc when importing (mm in my cases). Its easy to adjust yes, but its also easy to not know what exact mm that wierd part was measuring, then i have to go back to modelling software X and measure again to be sure (or maybe just get more discipline in my way of doing things..) I do for example 3d printed molds for epoxy resin and then machine the molded resin (among other things), hence a variety of stl files and desire for easy dimensional corectness..

If this could be implemented i would be a very happy hobby machinist!

I come from 3d animation and quite familiar with most 3d modeling software, not really a cad drawing guy thats why i really enjoy this software! Must say its most impressive! (see attached worldmap oak solar clock thing, came out above all expectations :)
(Node MCU + a strip of 80 ws2812b leds)

I am subscribed! Looking forward for more videos!


That's a pretty nifty world map!

Alright, I'll make sure the model scaling function is put in there. I am thinking it will be a function that can be used after importing the model, something like "Scale By Geometry" which shows a dialog where a scaling factor can be entered and hitting "Apply" will automatically scale the layer according to its internal vertex positions and the entered scaling factor. Then you can just hit "Fit Canvas to Layers" on your canvas properties to have the canvas volume's dimensions automatically envelop the model afterward - or perhaps add a checkbox on the scale by geometry dialog to just automatically scale the canvas all in one go. I'll have to play around with it a little bit to see what feels right.

I have a handful of other features/functions to add before the next update, along with recording some more capture for videos, but the update shouldn't take more than a few weeks :)




Thank you! Sounds really good.