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(+1)

So very welcome!

Just played the EXE and the timing was a lot more forgiving on the disappearing blocks. The one level with 3 blocks you have to ascend only took 2 attempts, not 22 :)

A gentle reminder with the portals works... too much hand holding really shouldn't be required.

Any plans to incorporate  Infinite Descent as a level? Might make an interesting segue but not sure if would ruin the pacing of how levels are currently flowing.

Also I couldn't find a real use for the butterfly freeze bubble. Is that something that will implemented in the future ?

(+1)

It might be a fun Easter-Egg to discover Infinite Descent as a “secret level” since it is built in the same game project file, I’m just flipping a few constants to switch on export. I’ll have to think about how it would make sense to encounter it.

The butterfly’s bubble stuns enemies and makes fire not hurt you, so it will be more useful on some levels than others. I need to make it affect Ghost Blocks too.