1. Hi everybody! I'm a writer pursuing a degree in literature and classical civilization. I love to make words happen and I'm always hollering about old ruined stuff from the Mediterranean.
2. I did participate in the last MFGJ! I made a demo for a game called "Who Do You Think You Are" in RPGMaker VX Ace, which was a blast. After the jam, I decided that eventually I'd like to see that project through to the end, so I'm still picking away at it! Since then, I've found that my weak point tends to be envisioning too much and having to release things that feel unfinished. This time around I'd like to be able to submit an entry that has an actual end state. Content could be expanded upon in the future, but I want to finally make something other than a demo or prototype!
I'm also open to being a resource for people, so please feel free to contact me if you need assistance with Ren'py, Twine, or RPGMaker (2000 or VX Ace)! My email is moonguile[@]gmail[.]com, and I'd be happy to help. c:
3. I've always loved games and loved the idea of creating them. Making a game involves an extremely tangible sense of worldbuilding for me, and one of my favorite gaming things is flavortext! I think my all-time Top Three gaming experiences will forever be the Baten Kaitos series, Shadow of the Colossus, and Okami, but I also ADORE Dark Souls & Bloodborne, Hotline Miami, and the Silent Hill series. All of these games have been seriously formative to me as a writer and developer (though it honestly still feels really weird to call myself a developer!). I also LOVE point & click games, 3rd person exploration/sandbox stuff, pixel horror ala Yume Nikki, Ao Oni, Ib, The Witch's House, etc, and indie horror in general -- every October I make a point to check out as many new horror games as possible!
4. Since MFGJ in January, I've participated in several jams and expanded my proficiency in RPGMaker, Ren'py, and Twine. Among several other projects, I'm currently focusing on WDYTYA and a full-length visual novel called Cryoseism. I also recently had the privilege of contributing to some of the articles in John Kane/Gritfish's Killing Time at Lightspeed, which is out now on Steam!
5. Writing (and all that goes with it) is absolutely everything to me. Worldbuilding, concept development, character design, mechanics, putting it all together to realize a fully-fledged concept -- that's what I've always been drawn to. I'm also liable to get pretty emotional about a decent meatball sub.
Anyway, I've been reading over these introductions for the last couple of weeks, and it's so nice to learn about all of you! I'm glad to be able to participate in this round of the jam, and I can't wait to see what everybody makes! Good luck, everyone! You can do it!!