This is a nifty concept; it really feels like you're bringing a lot of things together. I also appreciate that there's an endgame -- infinite clickers can get boring when you know all that's going to happen is numbers keep going up.
Thanks! I know, right? I lose interest in incrementals when I realise there's no real ending. There's a "late game" or "end game" but I really want a clear story with a definitive end. Games like Spaceplan and Paperclips did this pretty well, I think. I'd love to do a "New Game+" mode but that's probably too ambitious!