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No problem, hope the move went well!

As far as the item boxes go, in the original game they actually work kind of tricky: their contents aren't set, but cycle between a set order. So if you skip a ?-box because you anticipate a ghost coming out, it'll actually be in the next one instead. ;)

And yeah, I understand the Janken segments being a deliberate choice, nothing wrong with that, but it does throw off expectations. :)

Haha, all this time I never knew the ? blocks worked like that... and I searched and looked at 3 walkthroughs just now, and even they don't mention it!  But I'll be using this trick next time I play the original. 

It doesn't seem too difficult to implement, but I might open a can of worms; one technique I read for getting the most out of the ? blocks is to skip the ghost, by punching the ? block and making him appear, then punching 2 star blocks to make 2 bags of money appear, which causes the ghost to disappear, the way money bags do when there's more than 2 on screen at once. People might be expecting to do this as well.  Adding this behaviour would add more code memory and might not be possible without refactoring even more.  I should probably just update the page to add more specifics on the differences!