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(+1)

The music was very good, especially how it sped up with the game
But it was a little weird that I could double-jump with a skateboard

Your Devlog was an interesting read; it's nice to see that you're assessing your skills
Congrats on your second Trijam game and keep it up!

(+1)

I think the music changing speeds helped make sure it didn't get too monotonous because it was a short loop, so I'm glad it was well received.
I agree on the double jump. I didn't plan my assets with a double jump in mind, but then as I was playtesting, the game felt awkward without one. I think if I'd had more time I may have put in a skateboard trick or high jump in instead to get that extra bit of air.

Thanks for checking out my game and devlog!