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I liked the art style and I thought the idea was pretty fun. I think a few obstacles would really improve the game, it seems like the best way to win is just to try and fire a shot before your opponent shoots you. Maybe a time delay between shots to discourage shooting over moving? Maybe limited ammo? Anyway, it's a cool idea and very minimalist. 

Thanks for playing and for your feedback! In future I would love to experiment with obstacles and stage hazards (perhaps whirlpools?) and intend to tweak the gameplay in an effort to make the start of the duel more interesting.