I enjoy the premise of the game and the quality of the assets, assuming Unreal was used for the games development. But the mechanics for my experience were very broken, and the story basically ended as soon as you entered the house. The soundscape and environment design wasn't as seamless as it should've been. Everything needs to be more fluid so the player can maintain an immersive experience. Honestly, just spend more time refining the smaller details and working out a cohesive story.
Good Work!