Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

I'll poke around, I can't promise I'll remember to get around to all the other stuff though. Just that the accent sounds like Elmer Fudd to me, it doesn't sound like an exotic accent, it sounds like a speech impediment which is why I don't want to be mean or sound judgemental or anything. I've muted Ambrosia but there are still parts where I can hear it and without being like "Ugh, that voice really annoys me" or "I don't think it sounds elegant like Ambrosia is intended to be" it just takes me a minute to process specific words simply because they don't sound right to me? Like at the beginning she says her name "Ambwosa" and then the monologue bit "spiwit"it was really distracting for me, is all. It's a small thing that for some reason bothers me more than it should. I mean I could easily play with all the sound completely muted. I'm really curious about the story so it's probably what I'll end up doing when the game is released. xD

Oh my goodness! Elmer Fudd. That definitely isn't the intended effect, but I'm sure Ambrosia's voice actress will get a good-humored kick out of the comparison.  When we were going over it with her, I believe she was trying to make it both English and oriental. (Some oriental accents touch on the r's, but since we wanted her to make up the accent, she must have adjusted it and made it sound more like a speech impediment unintentionally.)

We'll definitely let her know to touch up  the accent, so that it's not giving off Elmer Fudd vibes. Of course, if the changes still come off as unappealing, there is actually an option to mute the voices in the Preferences screen. This way, you'll be able to enjoy the story without worrying about it.

I hope you have a Happy New Year, Pixel!