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Hi Sanuich, responding to both your comments.

1) The order system is pretty flexible and does give a lot of control, especially if you use the option shift and 1-9 keys - but the battle is supposed to be somewhat chaotic and hands-off to some extent.

2) Unit abilities are explained in the tooltips when you mouse over them. Another good way to experiment and get to know them is through the Duels gamemode, where everything is a bit more controlled.

3) AI is currently being improved, and in the next update it will be slightly more sophisticated.

4) There isn't really a list since it's currently a one-man venture. But I can tell you that for the next couple of weeks until v1 release, it's just polish polish polish, building out features already in the game, explaining things better, etc. For v1, there'll be a new faction (already implemented but in balance testing before being released)

1) could you explain what SHIFT + 1-9 does?
2) the information is very basic and sometimes does't give any vision on a mechanic. I don't say it is bad just a bit confusing is it as should be or game is just unfinished.


Wish you earn a lot of money with this project! It is realy interesting and original

This tooltip should appear whenever you give an order. Shift makes the selection area smaller, while the number keys can make you give orders to just specific types of units.

You're right, the descriptions are pretty short. I'll have a think if there's a way to make them more, ahem, intuitive.

Thanks again! :D