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Very nice entry! :D

The catch and throw-back mechanic was quite innovative. Was the ability to hold on to a can for slow motion intentional? Even if not it made it quite strategic to try and catch and hold until one of the aerial bison was about to strike, then throw it.

Slow motion is intended as it was difficult to aim throws in realtime :)

(+1)

Cool - it worked  great for that. It might be a tad too powerful for running with indefinitely - got to around 20 000 score once I figured I could just hold it nearly indefinitely! ':D

Perhaps it should slip from your grip after a few seconds or have some other drawback...