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A jam submission

Trijam 119 - Police RampageView game page

A police officer going rogue - catch the criminals
Submitted by misterG-gamedev — 2 days, 1 hour before the deadline
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Trijam 119 - Police Rampage's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#172.4623.333
Did you make it in 3 hours (put 5 by default)#193.6935.000
How well does the game fit the themes?#202.8313.833
Overall#202.7083.667
How much do you enjoy the game overall?#222.4623.333
Visuals#222.5853.500
Gameplay#232.2163.000

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
3hr

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Comments

Submitted (1 edit)

Game was bugged for me, fonts were missing, crashed, couldn't play. (Tried Wine and Mono on Linux.)

It's a shame, it looks fun and polished.

Developer

intereting. It was not designed for Linux though

Submitted

I have to agree ith some of the comments, the driving took a minute to get used to. Other than that, solid, quick game! Great work!

Submitted

Nice graphics and audio! The buttery controls just added to the games appeal.

Oof - Criminal 2021

Charming little game, took me a minute to get my head around the driving mechanics but it works out for the game in the end, pretty solid

Submitted

I think it's great that the HUD says "captured criminals" all the while you're just running them over 🤣

But seriously, well done! Really fun to play.

Just a few things:

  • For me, the camera angle was a bit to much top-down, it gave me the feeling that I can't really look ahead where I'm driving. I suggest to make make it look a bit more ahead
  • I recently stumbled across a nice yt video where a simple car mechanics is done based on a rigidbody sphere. It's for Godot, but the main idea holds for unity as well. Just thought you might be interested.

But these are only minor things, overall I really enjoyed it!

Submitted

Great job ! The controls are distrubing at first but then it really gives some challenge and it becomes rewarding to control the car properly ! It took me some time to stop trying to rotate the car without going forward/backward. I really like the first GTA's influence in the choice of camera but maybe you could try to zoom out a little ? Nice work :)

About the webGL, did you try the game on firefox ? Because I have to switch browser to play webGL games ! I use brave as an alternative. And your building/uploading process shouldn't be counted in the jam time as stated on the jam page if you want to have more time to do your game :p

Is the menu supposed to be like this with a small play button ?