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Yeah, I hadn't played in whilst so downloaded latest version and started new game, so shouldn't be any lingering issues with old versions affecting saves either.

Perhaps you pick wrong answers then. If Aire is on your side, then she gives a nice boost.

Whilst possible, seems unlikely given I was careful with my choices, and have tried several different routes just in case.

Managed to convince Aire to give up location. When she was brought out, said 'honor to meet you', 'let's not jump to conclusions', 'there's no need for violence'. When she caused issue, opposed it and claimed it was barbaric. and sacrificed a follower to save her, since only other option seems to be slapping her earlier, which I can't see being that convincing >.>"

At the prison, tried both greeting her and telling her I was a friend. Told her I wished to save her, tried both 'way to save you' and 'negotiated for pardon' options, mentioned was mayor, said she'd have to marry me (since the other option was basically blackmail, can't see that going over with her too well), said feelings were sincere, said was sorry for loss. Said she'd tried to do what was right, and would be able to help people if didn't die.

Next day let her talk to Aire, who supported it. After that tried just about every route with the options about coming to an agreement that didn't involve insulting her (the one about not caring about her feelings). Made sure both charm and sex factors were at 5.

At this point, I can't see any other route with the options that doesn't involving offending her. If I'm wrong, be glad to know, but it'd be a little odd if I legitimately have to insult her to convince her.

Right now there's one thing which might make persuasion tricky: basically on the second day if you fail your first attempt you no longer get support from aire and bracelet (if you have it). Technically there should only be one attempt but the game right now allows you to repeat it. Also depending on if you try to enslave or marry her it requires different factors (charm for enslave, sex for marry). You can raise them to 6 at the slave market upgrades btw.

Thanks for that, that seems to have been the problem. I always went with the charm options on first repeat of the day, so when I tried the sex options on later days it probably wasn't working out properly. Might just be my writer's mindset, but charming her for love and mentioning sex for slavery made more sense. After all, you'd think you'd have to charm her to convince her to love/marry, whereas if she's just a slave you'd likely be more interested in sex.

Well the checks work similarly if passed.

Was going to leave this thread at that, but just noticed something odd. Whilst was trying to get this sorted, been playing through on my other character that I was playing for different class build. Made all the same choices throughout game, got to same point, yet despite this characters factors all being exactly 4 with exception of physics 5, so much lower ones than original character, managed to succeed at charm.

No differences in choices made, so not quite sure what's going on. There's an issue somewhere, but I don't know if it's in the game code or just a one-off bug somewhere in my original run. 

Not really an issue now that I've managed to convince her, but figured it'd be worth mentioning just in case there is something off.

There's a thread nearby which has pretty good detailed walkthrough with all caveats.