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All of the files it is having trouble loading in that screenshot are located in the Strive program folder, so the presence of AppData\roaming\Strive will have no impact on those. In fact, it lists every single one of the starting game files, so none of the code specific to Strive is running, only the Godot Engine executable. The most likely cause is that your Strive program folder only has the files for the first level folder and is missing all of the folders that should be inside the first level folder. To my knowledge, the things most likely to cause that are user error when extracting or moving folders. Unlikely causes would be restrictive folder permissions or an outdated archive extraction utility.

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I can assure you that I have checked the files folder in the game's main folder and all of the files exist. It is possible that somethings corrupt, but usually winrar/7zip would give an error stating so. I'll try redownloading the game, maybe it will work, but I doubt it.

Maybe the folder restrictions, like Ank said?  Where did you install the main game folder?  Try another location?

I usually keep games that I downloaded from the internet in a Games folder located in the root of my C drive, I find it's better to keep my games there rather than in a protected folder like Program Files.

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Huh, sounds like it should work fine... Still I'd listen to Ank.  He's the expert.

Though I did notice that the game doesn't make the "backup" folder in the main folder, like how Aric's premerged version has. Is that supposed to be normal with yours?

no it should work just like Aric's premerged.  I changed/added content, but I left the structure and mechanics alone.