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The look of the game is pretty good. The models have a nice low-poly look. I think the movement needs a bit of work, though. The character moves really fast and jerky, and the jump is very floaty. A few things that might help:

- Hitting left/right should accelerate the player to their maximum speed over a short span of time. Might want to lower the top speed a bit.

- Increase the gravity, and the jump force. I just feel like I'm floating in the air for too long.

- I was getting caught on ledges as I tried to jump up.

- The camera movement is a bit much, in my opinion. I'd try adding a bit of a dead zone, and a smoother "pickup". 

- I ran out of ammo on the very first enemy, and then just had to run past. 

It's a good start, I like where you're going with it. Keep it up.