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(7 edits) (+1)

it was original and perfect, i really really loved it (5/5 star) :)

just some notes:

1. there is no hint about input keys. i almost didn't understand "enter" is key for sward attack + i pressed alt and it jumped to next level(perhaps you forget to remove debugging mechanic in release?)

2. there is no story ?

3. i played 4 (or 5 or 6?) levels, and a lot happened in them.

i just moved, solved a spacial puzzle in dark, and solved a puzzle about how to escape a dragon, and in level 4(i'm not sure witch level was it), there was falling platforms.

and in every level, i was not sure about what should i do (am i doing it right?), for example in dark puzzles, i wasn't sure how lights will go off? after some time? what about if i bring up another torch, will previous one's timer resets?

i think you could introduce new elements in slower peace, i didn't even get used to this game, and you introduces too much game elements. instead you could design some more cool puzzles or fight scenario levels with dinosaurs for example, before introduce new elements like falling platforms (i didn't like that puzzle about finding path on dark, but i love that dinosaurs :p).


in general, i played too many games and get bored on them, but this game is original and well designed and awesome :)

(3 edits) (+1)

Hi, thank you for the very constructive comment!

So about the instruction, i put a read me file inside the game folder that has the instructions, i am going to put it in the game page as i think that it is kinda easy to miss it, And yes, ooops, i forgot about taking out the skip level button, thanks for the warning!

I made the game on limited time so i still did not put a story but i am working on it.

And yes i did not really think much about level progression, i just made some levels until i did not have any more ideas and them put them in the game without really thinking about pace. I guess i just learned pacing is very important, thanks!

The light system works like this: There is a timer at the top of the screen, it displays how much time of light you have. At the start of every level you are in complete darkness and when you pick up a torch you increase 10 seconds of light to the timer, when the timer at the top of the screen reaches 0 the lights go out and you will be in darkness again until you pick up another torch, also you can stack up torches that you pick up since they add 10 seconds each.

And i think the Level you are mentioning is Level 5 ;)

Thank you for the comment i learned some things from it and i am going to fix the gamem thanks!

thanks for answer. no problem, glad it helped ;)

the game is awesome by the way, Good luck :)