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(+1)

Fun game!

At the same time I agree with Casual42.  The jump physics aren't good enough. It is better to add a constant force (weight) or acceleration. Now there is an "invisible wall"at the top of the trajectory.

(+1)

Yeah, I really should’ve worked on the movement more. I’ve figured out how to add a “deteriorating” jump that gets weaker over time, so I’ll be sure to add that next time I make platformer. Thanks for the feedback!

In the next version, will it "get tired"? Something new)