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(+1)

Heeeyy, I've seen you are looking for some feedback and I wanted to help with my video and some comments about the game ^^.

-I've played a little bit but for now the concept seem pretty interesting.

-The gameplay mechanics and movement of the character are REALLY nice, I would only say that the controls need some polish on the input lag (I used a Logitech F710), hopefully it was only my controllers fault, but sometimes I've felt some of it on precision jumps.(Have you implemented some "coyote time"?)

-The visuals of the game are pretty awesome and create a nice atmosphere on the game.

Hopefully this is useful to you :D, also if you could subscribe that would help me a lot :)

Regards

(+1)

Hey, sorry for the late reply and thanks for trying the demo.

So I watched the video, didn't really notice anything weird happening so got nothing to comment on there really.

As for your feedback:

Glad to hear the movement / feel is good.

Not sure about the input lag issue though, I haven't really noticed anything when testing myself but I only test on keyboard and 2 different controllers so not sure if that could be a factor.

Other than that, Vertical Sync could be a factor to input lag, pretty sure I have this turned on by default, turning it off could improve input latency but at the cost of possible screen tearing.

There's actually quite a lot of coyote time, so much so that you can probably jump after falling for a full tile (horizontally) depending on speed before falling off the ledge.

Glad you like the visuals and atmosphere as well, these two things are a pretty big factor for me when making the game.

Anyway, thanks again for trying the demo and making a video. :)

Also, I'm probably not going to subscribe, sorry, I pretty much only subscribe to friends and the like, I liked the video and left a comment to try and help out a bit at least.

(+1)

No problem ^^, the game controller I was using could be the problem as a few days later the batteries died so that low battery could be an explanation :)

Regards :)