Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Sounds exciting! I did like the idea of having  a line tool though. Aside from its uses in visually connecting nodes, and firing off trigger signals, it makes it very easy to divide chunks of the planning board into their own little areas. Being able to draw lines wherever you want on the board is super versatile.


In the case of something like a literal graph, the ability for a single line to have multiple segments would be really useful. Or perhaps a dedicated Graph node that lets you easily organize information like this.


Hello! I'm late to replying; I missed this post. Apologies! Thank you very much for your feedback, as well - I especially appreciate these visuals and mockups that show how you use MasterPlan, as that's helpful for me to develop the tool (specifically graphs, in this case, as a few others have requested them and I was a bit unsure as to how I could implement it smoothly). Division of plans does seem like it could be useful, and I'd like to implement and support these more visual / spatially organizational use-cases, as well. Thanks for the suggestion, again!