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Ayy, we both made games about sunflowers, we're sunflower siblings practically! This game was pretty fun, I liked the visuals along with the Beepbox music (can always respect that). I enjoyed the mechanic of an ever increasing score multiplier as well as the increase growth of your sunflower and the rain of water and salt that follows. One quality of life change I would add would be to give a 3-5 second invincibility period when you harvest your plant, and maybe a visual glow so you can tell your position as well. That would make it easier to not necessarily get sniped when your eyes has to adjust so quickly to the new smaller plant. Great game, keep it up!

Hey thanks for playing and i really appreciate the feedback. Yeah I agree a small invincibility period would definitely improve the experience. If i was to revisit this project again I would keep that in mind.